|Boss||Kaptain K. Rool|
Krocodile Kore is the location of the final boss of Donkey Kong Country 2: Diddy's Kong Quest, Kaptain K. Rool. It is also the final level of the Lost World after completing all of the other levels in the Lost World.
In Donkey Kong Land 2, it would be resurrected with the rest of Crocodile Isle. The geyser however, would no longer pump energy. It would get sunk to the bottom of the ocean again at the end of the game.
After completing every level in the Lost World, the strange Kremling-shaped volcano located in the center of the Lost World will open its mouth, revealing the entrance to Krocodile Kore. Krocodile Kore is an shrine-like area with old Kremling relics and a geyser that pumps odd blue and pink energy which powers Crocodile Isle.
 Boss Battle
When Diddy Kong and Dixie Kong enter the level, they are greeted by Kaptain K. Rool himself. He is drenched from the battle on the Flying Krock and has seaweed and a couple of fish on him. Before the battle starts, he shakes this off and the battle begins. Similar to the first battle, he will shoot spiked Kannonballs instead and energy projectiles at the Kongs. To damage Kaptain K. Rool, the Kongs will have to toss a Kannonball into his gun. They can get a Kannonball by breaking the Wooden Barrel that he shoots towards them.
At the end of the battle, he will explode off into the geyser and cause an earthquake. Sparks will fly from the geyser and the Kongs make their escape. The ending for beating this level is different, as the Kongs see Crocodile Isle explode.